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The following components are available in the Ground Effect Component Pack. The price is $59. Purchase of these components entitles you to all future updates on these components.
| Altitude and Bathymetry To be used with datasets containing both altitude and bathymetry. This component covers the entire range of elevation found on Earth. |
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| Antique Striped This is an attempt at recreating the hatching style used on many antique maps from the 19th century. It uses the Aspect dynamic parameter which is available in VNS 2.54 and up. Adjust the size of the Stripes component to be roughly the same as your DEM resolution, otherwise you will not be able to achieve the desired effect. Please note that the visual results may differ as you zoom in closer. It works best on smooth terrains, use an Area terrafector (or reduce DEM resolution) if you need to. It is also advised to turn off the Cast Shadows option in the Lights Editor. This component is still in development. If you purchase the component pack, you will receive all future updates of this component. |
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| Multiple Color Elevation Adjust the elevation range to suit your terrain. Works well with a fog layer set to blur the lower elevations and lighting from the Northwest at about 150% intensity. |
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| Multiple Color Elevation 2 Adjust the elevation range to suit your terrain. Works well with a fog layer set to blur the lower elevations and lighting from the Northwest at about 150% intensity. |
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| Combination Relative Elevation and Elevation Adjust the elevation range to suit your terrain. Works well with a fog layer set to blur the lower elevations and lighting from the Northwest at about 150% intensity. |
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| Combination Slope and Elevation Adjust the elevation range to suit your terrain. Works well with a fog layer set to blur the lower elevations and lighting from the Northwest at about 150% intensity. |
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| Combination Slope and Elevation 2 Adjust the elevation range to suit your terrain. Works well with a fog layer set to blur the lower elevations and lighting from the Northwest at about 150% intensity. |
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| Slope Shader Darker colors indicate steeper slopes. Works best with normal lighting. |
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